Online Shopping Deals

 
Sampling: Using Sampling for Production - Intro

In Sound Design Fundamentals: Sampling, we will examine the essentials of Sound Design using Ableton Live and Propeller heads' Reason software and focusing on principals of Sampling. We will explore three fundamental topics:

  • Using samples for generating sounds, and the legal implications of sampling (And two pro tips for avoiding all the legal issues)
  • Using samples to generate new sounds through manipulation and synthesis
  • Using samplers to control drum sounds and sequence dynamic drum patterns.

This classes uses the same system I've used for years in my college courses for teaching sound design: Identify and master the 4 main pieces of any synthesizer (or in this case, the sampler), and you will be flying when you first approach any other unit in the future.

This system keeps the technical jargon to a minimum and gets you making your own sounds quick.

J. Anthony Allen is an Ableton Certified Trainer, and a PhD in Music Composition and master of Electronic Sounds. His music has been heard internationally in film, radio, video games, and industrial sound, as well as the concert hall and theater.

He currently as an adjunct professor of composition at the University of St. Thomas, Macphail Academy of Music, and the CEO of Slam Academy in Minneapolis.

Audience:

  • This course is meant for anyone interested in making their own sounds to enhance their productions.
  • This course does not go into complex terminology about sampling, so it is ideal for students just starting out (or needing a refresher) in sampling and sound design

Price: 65.00

 

sitemap

Online Shopping Deals - The Best Retail Products